SPELL=allegrogl VERSION=0.4.0 SOURCE="alleggl-${VERSION}.tar.bz2" SOURCE_URL[0]=$SOURCEFORGE_URL/${SPELL}/${SOURCE} SOURCE_HASH=sha512:e92e91135034beebaf6d4e47223d3ecd5c632becb08eff790f59eadd3e45e598301398403a3d064b42eec46c75ca3c99f30243ade8795e4d88875fde5a2689f0 SOURCE_DIRECTORY="${BUILD_DIRECTORY}/alleggl" WEB_SITE="http://allegrogl.sourceforge.net/" LICENSE[0]=ZLIB ENTERED=20070421 SHORT="AllegroGL - A library to mix OpenGL graphics with Allegro routines." cat << EOF AllegroGL is an Allegro add-on that allows you to use OpenGL alongside Allegro -- you use OpenGL for your rendering to the screen, and Allegro for miscellaneous tasks like gathering input, doing timers, getting cross-platform portability, loading data, and drawing your textures. So this library fills the same hole that things like glut do. AllegroGL also automatically exposes most, if not all, OpenGL extensions available to user programs. This means you no longer have to manually load them; extension management is already done for you. EOF