SPELL=opengtl SPELLX=OpenGTL VERSION=0.9.7 SOURCE="${SPELLX}-${VERSION}.tar.bz2" SOURCE_URL[0]=http://www.${SPELL}.org/download/${SOURCE} SOURCE_HASH=sha512:ede62170e70cd19bda6aaccaa15c5ce4c9a611a3220bcc1ce102405c1d2a78ec1c3bc1f245e915231323eb0304f6abe666bfb706033a3dceca377dbe0a77afee SOURCE_DIRECTORY="${BUILD_DIRECTORY}/${SPELLX}-${VERSION}" WEB_SITE="http://www.opengtl.org/" LICENSE[0]=LGPL ENTERED=20081202 SHORT="library for using and integrating transformation algorithms" cat << EOF The Graphics Transformation Languages is a set of library for using and integrating transformation algorithms (such as filter or color conversion) in graphics applications. The goal is to provide the tools, languages and libraries to create generic transformation for graphics. Those transformations could then be used by different programs (Krita, The Gimp, CinePaint, gegl...). EOF